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Embedding Data in Digital Images

Author: Dr. Sami Khorbotly

In this project, students learn how digital watermarking is used to authenticate and protect copyrights in digital multimedia by permanently embedding data (a watermark) in the object of interest that only the original owner can change or remove. In the process, they learn how digital images are represented in binary format and stored, and work in Matlab, becoming familiar with matrices, arrays, and strings, and learning various techniques for data manipulation.

Download All Files 5.842 MB*
Background Lecture:Background Lecture (1.41 MB)
Student Project Assignment*:Student Project Assignment* (26.115 KB)
Faculty Project Description:Faculty Project Description (328.5 KB)
Project Report Solution*:Project Report Solution* (937.785 KB)
Summary Lecture:Summary Lecture (3.342 MB)
Additional Project Materials*:Additional Project Materials* (3.213 KB)
Additional Project Materials*:Additional Project Materials* (4.504 KB)
Additional Project Materials*:Additional Project Materials* (1.804 KB)
Additional Project Materials*:Additional Project Materials* (2.44 KB)
Additional Project Materials*:Additional Project Materials* (872 Bytes)


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